Пакет для курса "как научиться самому рисовать" часть 1 ( Gumroad )

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    Пакет для курса "как научиться самому рисовать" часть 1 (Gumroad )
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    Этот пакет будет полезен для кто:
    • проходил курс "Как научиться самому рисовать" (Виталий Ивлев)
    • Дизайнер
    • Художник
    • Визуализатору
    • Фотограф
    • Работает с програмами - Modo, Maya, 3D max, Blender, Photoshop и (в Photoshop 3D), Cinema 4d, 3d coat, zBrush, mudbox, Fusion 360, Cad, Marvelous designer, keyshot
    • Использует темы - База построение, База освещение, Основы дизайна, Окружение, Фотобашинг

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    Character Portrait Demo
    Female Portraits
    Illustration with Confidence
    Painting Like a Sculptor
    How to Improve Your Values
    Zbrush Sculpting Thumbs - Series
    Painting with Confidence
    How to design using Traditional mediums
    Dynamic Poses 1 - Make your dudes feel like they have life!
    Advanced Design Tips - Series
    Zbrush/Keyshot/Photoshop - The Soldier
    Approachable Environment Interiors (Curvy Interior)
    Character Design - Horror Genre
    Practical Perspective
    How to paint a Female Series
    Mech Sketching & Thumbnailing - Series
    Mech Mermaid
    Silo Modeling for Concept & Production
    Lighting Tools and Tips - Series
    Zbrush Basics - UI, Hotkeys, Projects, and Sculpting
    Facial Expressions 1
    Film Design Package 1
    Approachable Anatomy 1
    Dark Princess Tutorial
    Portrait Design using Line art
    COMPLETE PACKAGE - Mentorship Lessons 2014
    Mech - Robot JJ-126
    Mutant Mech Sketch
    The COLOR PACKAGE
    Process: Zbrush/Keyshot/Photoshop - Zbrush Robot 1
    Painting with a Sphere
    Sculpting with Confidence
    Lines to Painting
    How to Finish a Painting
    Process: FX - Plasma gun
    Basic Render Tips - Matte and Metal
    Dynamic Lighting - Painting from Black
    Project 1: Corball - Finalization of the Characters of the first 5
    Project 1: Corball - First 5 Characters
    Shape Painting with Color
    Shape Painting with Values
    How to approach shape painting
    Adding Lighting to your Lines
    Drawing Lines and Painting, Together
    Improve your Line Art
    Pushing Sci Fi Armor Design
    Pushing Fantasy Armor Design
    Texture Brushes, and Color
    Power of Texture Brushwork
    Ignoring Lighting to focus on Design
    Lighting with Color
    Setting up Lights in a Painting
    Brushwork Strategies for Materials
    Using Values to Control your Materials
    Painting with Materials
    Alien Portrait
    Stylized Bust Paintings (Influenced by my Street Fighter/Deus ex mash up)
    Stylized Painting Colored

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    Workflow and brush efficiency 1, 2.

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    Session 16 BUNDLE!!!!
    Black Market_Demo
    Scifi_Interior_DEMO
    SESSION 15 BUNDLE PACKAGE!!
    Session 13 Bundle Package!
    Windmill_Demo
    Session 11 SUPER Bundle Package!!!
    Session 9 Bundle PACKAGE!!!
    SESSION 14 BUNDLE PACKAGE!!!
    Session 12 Bundle Package
    Session 7 Bundles Package
    Session 8 Bundle Package!
    Horseman
    Mech_Soldier_Street_Session15
    Ball_Waterfall_Environment_Session15
    Hawken_City_Fan_art_Session_14
    Gundam Fan Art
    Colorizing_B/W_Env_Sketches_Session14
    Cathedral_interior_Session_12
    Environment_painting_TEMPLE_Session14
    Soldier_Fight_Session_13
    Dragon_Girl_Session_13
    Environment_painting_village_Session14
    Assassin_BLUE
    Assassin_Crowd_Interior
    Samurai_Session_12
    APE Character Painting 01
    Sketching Environments SCIFI:01
    Assassin_RED
    Session 1&2 Bundle Package
    APE character sketch-paint 01
    How to generate Keyframes - Vol 1
    JPARKED PATREON - S2 - Assassin Tutorial
    APE village environment painting 01
    Session 10 Bundle Package!!!
    JPARKED PATREON - S5 - Form Language Tutorial
    Session 6 Bundle Package
    Session 5 Bundle Package
    Intro to Concept Props: Weapon Design
    Session 3 Bundles Package
    Session 4 Bundle Package
    Intro to Mech Rendering: How to render a Mech with a sketch!!
    JPARKED PATREON - S5 - Basics of Lighting Tutorial
    JPARKED PATREON - S6 - Designing from Silhouettes Tutorial
    Intro to Mech Design: Part 3 - Sketch ideation drawing
    Mech Design Bundle Package
    Mech Rendering: How to render a Mech!
    Kitbash!: Building a MECH!!
    Intro to Sketching for Environment: Getting started
    Lunch Sketch 01: Syd Mead Tribute!
    Lunch Sketch: Dragon Slayer!
    Intro to Mech Design: Part 2 - 2d sketching/ Basic forms / Functions
    Intro to Illustration: Cowboy Painting
    *Free " Design Challenge 1 " #Brainstorm
    Intro to Form Language: How to generate ideas
    Intro to Illustration: Sketch inspired by Ghost in the Shell
    Intro to Mech Design: Complete Series - 4 part video tutorial
    Intro to Mech Design: Part 1 - Introduction to Joints/Gears and Silhouettes
    Intro to Vehicle Design: Basics
    Intro to Mech Design: Part 4 - Marker Drawing/Designing
    Intro to Mech Design: Part 1 - Introduction to Joints/Gears and Silhouettes
    Intro: Painting a Cockpit

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    Foundation Patreon - Drawing: Dynamic Sketching Zoo Animals
    Foundation Patreon - Design: Character Creation Part 2
    Foundation Patreon - Digital: Introduction to Color
    Foundation Patreon - Drawing: Dynamic Sketching - Insects
    FREE Foundation Patreon - Design: Character Creation Part 1: Generating Ideas
    Foundation Patreon - Digital: Material Rendering - Invention & Application (part 2)
    Foundation Patreon - Drawing: Dynamic Sketching - Fish
    Foundation Patreon - Design: Into to Vehicle & Mech: Mech Final (Part 4)
    Foundation Patreon - Digital: Material Rendering
    Foundation Patreon - Drawing: Marker Rendering - Color
    Foundation Patreon - Design: - Intro to Vehicle Final (Part 3)
    Foundation Patreon - Digital: Compound Geo Forms
    Foundation Patreon - Drawing: Intro to Marker Rendering
    Foundation Patreon - Design: Intro to Vehicle & Mech: Part 2
    Foundation Patreon - Digital: Basic Object Rendering
    Foundation Patreon Term 10 - Dynamic Sketching: Organics
    Foundation Patreon - Design: Intro to Vehicle & Mech: Part 1
    Foundation Patreon Term 8 - Digital Rendering - Matte Objects
    Foundation Patreon Term 7 - Dynamic Sketching: Hard Surface
    Foundation Patreon - Design: Mech Workshop
    FREE Photoshop Basics (Digital)
    Foundation Patreon Term 6 - Dynamic Sketching: The Basics
    Foundation Patreon Term 12 - Intro to Environment Lighting: Thumbnails
    Foundation Patreon Term 11 - Designing with a Theme
    Foundation Patreon Term 13 - Intro to Environment Lighting: Refinement
    Foundation Patreon Term 3 - Character Drawing
    Foundation Patreon Term 4 - Sketching for Environments: Foundation
    Foundation Patreon Term 5 - Sketching for Environment - Layout & Line Drawing
    Foundation Patreon Term 9 - Design: Basics of Environment
    Foundation Patreon Term 2 - Ideation Drawing
    Foundation Patreon Term 1 - Silhouette Design

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    Advanced Painting With Photography
    Photobashing With Masks
    Approaching Foliage
    3D THUMBNAIL SKETCHING
    Graphic Sketching
    Kitbashing With Lines
    Canyon PSD ONLY
    COLOR/LIGHTING TIPS
    Advanced Thumnails
    Approaching Interiors
    Channels / Advanced Shape Tool
    Deviant Art Request
    Toxic Painting + Q&A Session
    Tips For Composition
    Free Painting Session: Making Mistakes
    Tips For Approaching Studies
    Environment Design Package Vol.2
    Painting Over 3d Elements
    Painting Over 3D Scenes
    Perspective For Environments
    Color Swatches
    Creating 3D Elements in Sketch-Up
    Approaching/Exploring Color
    Environment Design Package Vol.1
    Confidence with Color
    approaching studies
    Environment Design: Planning/Lighting/Texturing
    Creating Fantasy Environment Thumbnails
    U-STREAM PSD
    Thumb-nailing with Custom Shape Tool.
    Photoshop Basics
    Painting With Transparency Lock
    Perspective Template
    Sci-Fi Environment Design
    Smart Object
    Custom Shape Tools

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    Mech Tutorial - Remote Weapon System
    Cinematic Environment Rendering
    Interior Set Design: ORB SILO - SketchUp . Keyshot . Photoshop
    SketchUp Missile Station
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    Modo for Concept Art
    Modo Advanced: Spider Truck
    Modo Advanced: Drone Ship
    Modo Intermediate: Sci fi Corridor
    Modo Basics: NES Controller
    Kendall SA - 4 Cyclops (Design Process)
    Modo Intermediate: Tribot
    Build Your Own Damn 3D Printer
    Intro To Modo
    Spaceship Tutorial Bundle (4 Part series)
    Modo Basics: Blade Runner Prop Braun HL70
    Supercharge Photoshop with Autohotkey
    Supercar Rendering Tutorial

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    Transport lowpoly tutorial
    Introduction to Modo
    Transport vehicle tutorial
    How to get faster in Modo

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    Intro to Destruction Sculpting
    Intro to 3ds max Section 2
    Intro to 3ds max Bundle
    High Resolution Floor Look Development
    KitBash A
    KitBash B
    Modeling An Engine With David Lesperance
    KitBashA-C collection
    Post Work With David Lesperance-Pillar Capital
    Rock Techniques
    KitBash C
    Modeling a High Resolution Floor Set with David Lesperance
    Intro to World Machine
    Modeling and Look Development of a High Resolution Floor Bundle
    Introduction To 3d Coat
    Intro to 3ds max Section 1
    Intro to 3ds max Section 3

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    3D Modeling Package 1
    3D Modeling Package 2
    3D Modeling Package 3
    Hard Surface 3D Modeling for Production
    3D Basics Package
    3D Creature Modeling for Production
    Quick UV Mapping For Production
    Human Face Topology For Production
    Displacement Map Setup For Production
    Real-Time Creation For Games Production
    Mudbox Basics - Quick Start Intro Guide
    Finalizing Base Mesh Topology For Production
    3ds Max Basics - Quick Start Intro Guide
    Zbrush Basics - Quick Start Intro Guide
    Maya Basics - Quick Start Intro Guide

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    Blender 3D AddOn: Hard Ops 8 - Chromium
    Asset Collection Set 1
    Blender 3D AddOn: Box Cutter V4 - Plasmacutter
    Introduction To Blender For Zbrush Users
    Blending Away The Pain: A Painless Introduction To Blender

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    Sculpting helment with 3d-coat
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    Creature Production
    Intro To ZBrush Part 1
    Intro To ZBrush Part 2
    Intro To ZBrush Part 3
    Substance Designer Quickstart
    Substance Painter Quickstart
    Intro To ZBrush files
    Fusion 360 Quickstart

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    The Last Of Us Flamethrower Tutorial - FULL TUTORIAL (Discount Applied)
    The Last Of Us Flamethrower Tutorial - Object Creation
    The Last Of Us Flamethrower Tutorial - Texturing & Post Work
    Fusion 360 For Concept Design - Pistol Design Tutorial
    Fusion 360 For Concept Design - MK2.0 Grenade Tutorial
    Fusion 360 For Concept Design - BUSHTEK Holographic Site TUTORIAL
    Fusion 360 For Concept Design - Muzzle Brake
    120 Industrial Zbrush Alphas By Travis Davids | ULTIMATE PACK
    FREE | 60 Industrial Zbrush Alpha's By Travis Davids
    Muzzle Brakes & Suppressors PACK 1 - By Travis Davids
    Skies & Landscapes (230 Images)
    Matte Painting/Photobash Pack - Buildings, Oriental Architecture, Museum Collectibles - China & Doha (76 IMAGES)

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    Basic fusion 360
    Assorted kitbash parts
    Mech parts set 4
    Mech parts set 3
    Mech parts set 2
    Mech parts set 1
    Kitbash : 3d Gun Parts
    Introduction to Keyshot 5
    Recovery Truck Concept Part I
    Recovery Truck Concept Part II
    Recovery Truck Concept Part III

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    How To Texture A Sci-Fi Gun In Substance Painter And take it into Unreal Engine 4
    Hunter Rosenberg's Darpa Competition Ref
    Hunter's Fusion 360 Boot Camp
    Hunter Rosenberg's Pilot Cockpit Kitbash Kit
    Marvelous Robot Bagging Tut
    Hunter's Fusion Basics
    Darpa Ref Pack 1
    Darpa Ref Pack 2
    Hunter's Advanced Fusion Construct tools tutorial with additional info
    JPL NASA reference Pack

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    CAD modeling. Part no.1
    introduction to cad modeling
    mini gun 3d model
    twin turbo ls engine
    robotic cover
    m1919a4 30.cal machine gun
    optic turret pack
    ammunition feeds+
    m242 bushmaster
    40mm grenade launcher
    muzzle brake 3d model pack
    full anatomy figure

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    Creative Environments for Games - Bundle Pack!
    Environment Design Basics - Bundle Paick!
    D.P.T. (Digital Painting Techniques) - Conceptual Architecture Design
    World Building - Establishing a Themed Environment with James Paick
    Concept Art Tutorial: Sci-fi Environment Design 1
    Fantasy Character Illustration - (no audio)
    D.P.T. (Digital Painting Techniques) - WWII SERIES - SNIPER (no audio)
    D.P.T. (Digital Painting Techniques) - WWII SERIES - THE CRASH (no audio)
    Free Titanfall Frontier's Edge Wallpaper Pack - by James Paick
    Environment Design Basics: 1 - Composition & Value
    Environment Design Basics 2: Perspective and Basic Layout
    Environment Design Basics 3: Focal Point & Contrast
    Environment Design Basics 4 - Basics of Lighting & Texture
    CREATIVE ENVIRONMENTS FOR GAMES PART 1 OF 4
    CREATIVE ENVIRONMENTS FOR GAMES PART 2 OF 4
    CREATIVE ENVIRONMENTS FOR GAMES PART 3 OF 4
    CREATIVE ENVIRONMENTS FOR GAMES PART 4 OF 4
    Medieval Environment Concept Design (no audio)
    Industrial Environment Value Painting - (no audio)
    Free .psd - CTNx Demo 2014
    Environment Design Tutorial: 01
    FREE: Level Up! Session 34 - James Paick

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    TECH/MILITARY Bundle
    ENVIRONMENT Bundle 11
    ZBrush for Concept Artists Bundle
    02 - Military Pack 1 - Apache and Mobile Missile/radar platforms
    PRIMATE ANATOMY BUNDLE
    06 - Matte Painting Pack - Thailand: Koh Phi Phi
    22 - ZHANGJIAJIE MOUNTAINS AND LANDSCAPES
    01 - Matte Painting Pack - Smoke, Rock, Sulfer Pits
    16 - Military Pack: Vegas Gun Range
    03 - Tech Pack 1 - Detroit Auto Show Engines/Tech + Cars
    05 - Military Pack 3: Fighter Jet + APC + VTOL Details
    12 - Tech Pack 2 - Ferrari museum, engines, cars, materials, details
    20 - Game of Thrones (Dubrovnik) - Textures, City, Gardens, Time of day
    10 - Concept Art Ref Pack - Shanghai slums, Buildings, Destruction Part 1
    07 - Matte Painting Pack - Hawaii skies and landscapes
    09 - Matte Painting Pack - Skies, clouds, time of day
    14 - Concept Art Pack - Cityscape skyline Barcelona
    18 - Tech Pack 4 - Airplane (747) Landing gear, tech & details
    17-Tech Pack 3 - Detroit Auto Show 2016
    19- Tech Pack 5 - NASA Rockets, Engines & details
    15 - Concept Art Pack - Japan Temple & Graveyard
    08 - Military Pack 4: Hawaii Military Museum
    04 - Military Pack 2 - APC + OPTICS + TURRETS + GUNS/AMMO + COMMS TECH
    21- PARIS CATACOMBS, BONES, SKULLS
    ZBrush for Environments - Mech Hanger
    11 - Concept Art Pack - Shanghai slums, Buildings, Destruction Part 2
    03 - Primate Anatomy - Rendering the Chimp
    01 Primate Anatomy - Sculpting the Skull
    02 Primate Anatomy - Sculpting the Chimpanzee
    03 - ZBrush for Concept Artists - Alien creature design and illustration
    01 - ZBrush for Concept Artists - Alien creature bust
    02 - ZBrush for Concept Artists - Alien character design and illustration
    ZBrush for Environments - Primate forest scene
    The Encounter - Production Illustration in Photoshop
    The Encounter - ZBrush Environment Blockout and render
    Sci-Fi Character sculpting in ZBrush
    HEXAPOD KITBASH 3D PART
    ROBOT ARM KITBASH PART
    Intro to ZBrush
    Basic intro to ZBrush/Sculpting

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    Reference 003: Military - Air Force
    Reference 002: Sky
    Reference 001: Abandoned Buildings
    Reference 009: Military - Ground Vehicles
    Reference 008: Singapore
    Reference 006: Volcanic Rock
    Reference 005: Angkor Wat
    Reference 007: Military - Korea War Museum
    Reference 004: Coast
    Tutorial 002: ZBrush Fantasy Landscape
    Tutorial 001: 3D Environment Paintover
    Tutorial 003: Scifi Vehicle Illustration
    Tutorial 000: Intro to Adobe Photoshop

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    Environment for Video Games - Bundle
    Environment for Video Games - Callouts
    Environment for Video Games - Production Illustration
    Environment for Video Games - Blockmesh to Concept Sketch
    FREE! Concept Illustration Techniques PART 3
    Concept Illustration Techniques PART 2
    Concept Illustration Techniques PART 1
    Character Illustration for Film Bundle
    Character Illustration for Film 3
    Character Illustration for Film Part 1
    Character Illustration for Film Part 2
    Photoshop 101 - Brushes, Clipping Masks and Channels in Painting
    Environment for Video Games - Color and Light
    Environment for Video Games - Intro to Composition 2
    Environment for Video Games - Intro to Composition 1
    From Texture to Concept
    *Free* Workshop at San Bernardino Art Institute
    Dragon Chick Speed Painting Demo
    Vehicle Speed Painting 1
    Modo Replicators in Illustration Part 2
    Modo Replicators in Illustration Pack
    Modo Replicators in Illustration Part 1
    *Free* Modo Replicator Basics
    *Free* Environment Design Challenge Sketch
    Photoshop 101 - Shortcuts
    Bathory, Issue #1
    Sketching with Lines and Values



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